So my last few adventures have been heavily combat-intensive. In my experience that always makes for lots of fun, and helps level people up fast. Now though, I’ve started them on an adventure based around a mansion, and I’ve every intention that there will be no combat this adventure. Instead it’ll all be investigation based. This is tough for me, because although I know what I’ve set up for the story, I don’t think I’ve every been good at laying clues and clue trails.
Time will tell how it goes. One thing I will say though, the Butler didn’t do it.